Friedrich Hanisch's Jam Game

Homepage
Projects
Dev Log
Exit
rc-test
Ray-caster engine
  • Kajam #9
  • made during January 2021
  • Haxe/Kha, zui

I never did a ray-caster before and took this jam as an opportunity to try it out. (I followed the lodev.org tutorial for most things.) It became a sandbox instead of a game, but still kind of interesting because of the infinite level. Maybe I will use this "engine" for a later project.

Most of the textures are from textures.com.