Friedrich Hanisch's Game

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I Made A Game For You
Story game plus retro-shooter
  • BRIEFS 2025
  • made within two months in July-August 2025
  • Godot (GDScript), Codex Level Builder, Blender
Additional Credit
Video

Felix Schindler and I teamed up and applied for the BRIEFS 2025 micro-fund. Apparently the curators Georg Hobmeier and Evgeni Puzankov from gold extra liked our pitch enough to choose us and two other developers, out of 200 applications (IIRC). The game we made as a result is both a story about parent/child relationships and game development, as well as a retro-shooter. I love "games within games" so I'm glad I could try this out. Felix and I named or team Medienzentrale; he did all the pixel art and composed a music track, while I was in charge of programming, scripting (the game events) and level design. I also felt an itch to do some art again for a change and did some somewhat inconsistent 3D models in Blender, for the 'real world' scene.

I also wrote the story and the dialogs. While we wanted this to be a joint effort, in the end I'm glad I could write about something that matters to me personally, even if my writing might be a bit simplistic. I "channeled" a possible future and created a story about a teenage girl having to deal with her dad who is also a game developer.