Turn-based programming game
• Alakajam #13
• made within 48 hours in September 2021
• C#/Unity, Aseprite
This jam game uses Small Basic, supported by a modified version of wixette’s interpreter. Unfortunately there is next to no error handling - so I recommend to only write very simple programs… The end result is far smaller in scope than I wanted - it was originally meant as a full programming game, but due to the time constraints it’s more of a proof-of-concept for a puzzle/adventure game with a tiny bit of typing. It is possible to do a bit more sophisticated robot programming, but it’s not needed.